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The Persuasive technologies And Social Computing Lab (PASCL) carries out research that benefits individuals and the society in general. We work on building technologies that can influence people to make positive behaviour change such as shopping for healthy foods, learning a concept, adopting sustainable behaviour, or being more active. We also use user generated content in social media to understand people's behaviour with the aim of positively influencing them.

List of recent publications

Analysis of Serious Games for Nutrition Using NLP Techniques

Age Differences in the Spread of Misinformation Online

Serious Games for Healthy Nutrition. A Systematic Literature Review

A Review of the Use of Persuasive Technologies to Influence Sustainable Behaviour

For a comprehensive list of my publications, please see my Google Scholar profile.